The Mind Games Club: Your Move

Ages 10+ · Read a new game's structure and an opponent's habits, then call the move that decides the match
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Why this series stands out

Read a new game's structure and an opponent's habits, then call the move that decides the match

For grown-upsBuild the ability to compare records, form evidence-based hypotheses and explain why a strategy works

  1. Your role: Unseen Strategist

  2. Ibuki fights at the board and Saya gathers the records, but only you decide the final move

  3. Meet the new game, read the opponent's records, hear 'One move—it's yours,' then file it in the strategy notebook

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The Mind Games Club: Your Move

Become the unseen strategist who leads an underdog team against the country's strongest players. Brand-new games, tournaments and battles of wits with recurring rivals. Every win reveals a stronger opponent, while each recorded move becomes a weapon for the next match.