
For grown-upsBuild the first science habit: guess why it ran, then test it
Your role: Catch Captain
Kon chases first and fails first; you decide the plan that catches it
It escaped! Chase it, test it, catch it, then stamp the album card

Episode 2The Runaway ShadowMembersA shadow slips away during nap time. Test the light in three places with Kon, discover where the shadow goes, and catch it in its outline.
Episode 3The Runaway WaterMembersRainwater is trickling out of the tank. Test paths at different heights with Kon and catch the water where the low path ends.
Episode 4The Runaway VoiceMembersKon's voice runs into the tunnel. Test a soft room, the open garden and a hard tunnel, then catch the voice that comes bouncing back.Something escapes the workshop every day — find out why, then catch it. Chases, sudden escapes and the moment you finally catch it. Every catch fills a card on the workshop wall — fill them all and the great door is said to open.